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How to model wire meshing
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03-21-2017
09:13 AM
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I just saw a screenshot being posted by the Fusion360 staff link here
When I saw the screenshot, I got reminded that I still don't know how one would model "wire meshing" and other similar shapes like that.
Does anyone here know how to basically model a pattern that follows an overal shape and wraps around it?
Some examples on how similar things are done instead with polygons in Max and Maya:
http://polycount.com/discussion/comment/1115091#Comment_1115091