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Hello everyone,
so I managed to take my GoPro mount a little bit further by designing some additional elements. Now I'd like to add a triangular notch to the mount so the camera doesn't slide out of the mount. The notch is on the back of the mount and should go around the case.
Things I already tried but failed:
- Extrude the back plane (square with round edges) -2mm in the inside (of the case) direction and try to make a shell to get a kind of ring that connect to the case. This is not possible because of errors (can't remember the exact message) appearing in Fusion 360. I think it's impossible to create a shell out of it geometrically.
- Extrude the back plane (square with round edges) -2mm in the inside direction and then drill a hole. I suppose you can't drill holes in the form of a square with round edges, but that's logical so this was a bad idea to begin with 😉
- Then I tried to create another back plane, make it smaller and then do a diff so I would get a ring body out of it but I have no idea how to make such a budy smaller. I was trying using dimensions but that's not possible because of too many constraints already in place.
I'm attaching 3 images so that you can see what notch I am talking about.
Case state right now.
Missing notch.
Original mesh with the notch at the back.
So do you guys have an idea for steps on how to model the triangular notch? I'm not asking for a hand out, I'd like to model it myself but don't know how.
EDIT:
I think the triangular form can be achieved with a chamfer at the end but first I need to create a smaller "ring" and attach it to the back.
EDIT:
OK, I think I know how. I need a while but I think I know 😉
Kind regards
Maciej
Solved! Go to Solution.