How to get this Pipe to end neatly at inner edge of other body?

How to get this Pipe to end neatly at inner edge of other body?

matthewpolack
Enthusiast Enthusiast
509 Views
9 Replies
Message 1 of 10

How to get this Pipe to end neatly at inner edge of other body?

matthewpolack
Enthusiast
Enthusiast

Hi. I've got a pipe for my CNC dust boot coming down into the main cavity as shown here. What I can't figure out is how to come through the main cavity with the pipe but end neatly..(Ie not have the parts you can see in red)..rather than extending beyond. ie. I can bring it back shorter...but because it enters on an angle it doesn't end cleanly. Is there way to get this to stop at the inner edge of the other tube?  Thanks!

 

matthewpolack_0-1653815028013.png

 

0 Likes
Accepted solutions (2)
510 Views
9 Replies
Replies (9)
Message 2 of 10

aliobidi
Collaborator
Collaborator

Hi , 

you can use "combine cut " tool and remove inner extra body 

Message 3 of 10

g-andresen
Consultant
Consultant

Hi,

Please share the file.

File > export > save as f3d on local drive  > attach it to the next post

 

günther

Message 4 of 10

g-andresen
Consultant
Consultant
Accepted solution

Hi,

In the screencast, I show a process that I like to recommend.
For this I create an offset surface with the distance 0 before combining the two elements.
I then use this surface to cut the second body.

 

günther

Message 5 of 10

matthewpolack
Enthusiast
Enthusiast

Hi. Thanks so much for those tips. I've followed along with the screen cast...but when I get up to the stage where I have to combine the shapes...the OK button is greyed out.  It might be because of the complexity of the loft I have used and then another section above? Here is the file if it helps to figure out what my issue is. Thanks so much!

0 Likes
Message 6 of 10

TrippyLighting
Consultant
Consultant

I would start fully defining (constraining and dimensioning) all of the sketches.

Don't add "decorative" details such as most fillets and chamfers details too early. Those should go at the end of the timeline. 


EESignature

Message 7 of 10

matthewpolack
Enthusiast
Enthusiast

I can see too I have all sorts of 'carnage' back in my attempts to figure out a way to cut a hole through that pipe...so I'm just deleting a lot of those false starts....I think the screen shot method will then work....

0 Likes
Message 8 of 10

aliobidi
Collaborator
Collaborator
Accepted solution

see the timeline and ask me if you have any question 
your file below 

aliobidi_1-1653828230266.png

 

 

Message 9 of 10

matthewpolack
Enthusiast
Enthusiast
Guenther...just wanted to say a quick thank you for this screen cast...I learned so much through it...while I may not have quite fixed everything yet...(due to other issues in my model)...this screen shot has been a powerful education for me. Thank you!
0 Likes
Message 10 of 10

matthewpolack
Enthusiast
Enthusiast
Thanks so much Aliobidi..you've certainly fixed it. Thank you so much! You did a great job...especially when I realised I had all sorts of 'broken pieces in there. I've just been working on remaking my version...was still getting some troubles with the pipe because I had both and inside and an outside! Anyway I'll study the history of yours and see what you have done.and aim to recreate it on mine. Thanks so much..appreciate the support!
0 Likes