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How to fillet between dynamically toggled bodies

Umbriel
Participant

How to fillet between dynamically toggled bodies

Umbriel
Participant
Participant

EDIT: Posted in the wrong place, feel free to remove

[Post moved to Fusion Design forum by CGBenner 2/11/2025]

Hi, I have a 3x3 grid showing different shapes controlled from my Configuration table.

But I can't figure out how to apply a fillet between the dynamic 3x3 grid and the main body. Normally I'd Combine/Boundary Fill everything together, but since its dynamic it breaks the fillet. I also tried using Rule Fillet but doesn't seem to work well with extruded bodies?

You can see in the video below as I click through the configurations how the raised bumps in the grid toggle on and off in the Browser. I like this setup of toggling the shapes, but maybe there is a better way to do this and still be fillet compatible?

I also attached the working file.

 

 

(view in My Videos)

 

 

Thank you

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gautham_kattethota
Autodesk
Autodesk

Hi @Umbriel , features like fillets and chamfers track selected edges.  As you switch between configurations and different raised bumps get activated, they have different edges. 

You can however use a suppression matrix and create fillet for the bumps in a configuration, and suppress this fillet when you switch to other configurations, where you would repeat the same process.

 

Gautham



Gautham Kattethota
Software Development
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CGBenner
Community Manager
Community Manager

@Umbriel 

Hi, do you still need help with this question?

Did you find a post helpful? Then feel free to give likes to these posts!
Did your question get successfully answered? Then just click on the 'Accept solution' button.  Thanks and Enjoy!


Chris Benner
Industry Community Manager – Design & Manufacturing

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Umbriel
Participant
Participant
Accepted solution

Hi, the duplicate of this question has an accepted solution, no help needed thank you!
https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-fillet-between-dynamically-tog...

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