How to draw pattern on inside of sphere

How to draw pattern on inside of sphere

reecekenney50
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How to draw pattern on inside of sphere

reecekenney50
Community Visitor
Community Visitor

Hello,

 

I am trying to re-create the design of a Pokeball. I have the exterior complete but I am now trying to understand how to create the inside pattern. I've attached an image for reference, but essentially I'm looking for some direction in creating the blue shapes on the inside of the sphere. Ideally, I would be able to have these shapes stick out from the surface slightly too.

 

I have played around with some things, such as extruding a cylinder from above the sphere through to the bottom and then used the combine tool to create the intersecting part as a new body. The problem with that is that I'm not sure how to now extrude(?) this upwards from the surface by a few millimetres. And to be honest, I don't even know if that was the right approach to start with.  

 

Happy to do my own research, so any vague direction would be much appreciated. I'm just not sure where to start. Thanks in advance

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davebYYPCU
Consultant
Consultant

couple of ways to do it, 

I used an offset surface body, and cut it into a band, with Extrude > Intersect, Thickened, can be joined to the solid ball if required.  Pattern if more are needed.

 

boeit.PNG

 

Might help....

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Message 3 of 3

Drewpan
Advisor
Advisor

Hi,

 

Similar way but different.

 

Draw a sketch of a half circle. Dimension it. Constrain etc.

Drewpan_0-1730374184627.png

In SURFACE mode, revolve the sketch around an axis and create a spherical surface.

Drewpan_1-1730374245486.pngDrewpan_2-1730374281444.png

You now have a Body that is only a surface. You build the outside and inside of your sphere from this.

Drewpan_3-1730374349543.png

Lets start with the inside. Go back to SOLID and use the Thicken command and make the inside whatever you want.

Drewpan_4-1730374442189.png

We want the INSIDE so we thicken a MINUS value.

Drewpan_5-1730374499962.png

We now have a body so lets slice it up. Create a sketch and draw a cutting tool. Project the body of the sphere onto

the sketch to help create the tool.

Drewpan_6-1730374768358.pngDrewpan_7-1730375149241.png

Extrude cut your sphere with the cutting tool.

Drewpan_8-1730375203979.png

Houston - we have a problem, but only a little one.

Front view

Drewpan_10-1730375357811.png

Right view.

Drewpan_9-1730375316004.png

Lets fix it. New sketch, this time on the plane we need to fix and project body again.

Drewpan_11-1730375647336.png

We know the dimensions so put them in and join up the projected lines.

Drewpan_12-1730375814868.png

Extrude cut the bits we don't want.

Drewpan_13-1730375860338.png

Rinse and repeat on the bottom. Not the most efficient way to do this but I am making it up as I go.

Drewpan_14-1730376090082.png

 

Slice it in half with the plane and Remove (NOT Delete) the top part.

Drewpan_16-1730376539775.pngDrewpan_17-1730376568623.png

Drewpan_18-1730376589201.png

Now make a mirror of the bottom and make sure it is a New Body and not Join.

Drewpan_19-1730376695207.png

Change the bodies into Components and give them an appearance.

Drewpan_20-1730377198049.png

Ok. Outside now. Go back to our original spherical surface and thicken it on the outside (positive). Then slice it.

Drewpan_21-1730377384798.png

Turn it into Components. Make them pretty colours and you can work out the rest.

Drewpan_22-1730377900185.png

 

Not my best effort but I did do it on the fly.

Cheers

 

Andrew

 

 

 

 

 

 

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