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How to create smooth (non-faceted) curved surfaces in F360?
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When I export a .3mf of a model with curved surfaces (like a cylinder) from F360 and import it into a slicer for 3D printing, it's always faceted, even though it appears smooth in F360. Is this a .3mf issue? Is there a way to increase the number of segments/facets F360 divides curves into? Does F360 have any NURBS functionality? Thanks,