How do you close a T-Spline Loft?

How do you close a T-Spline Loft?

tvollaro
Autodesk Autodesk
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Message 1 of 7

How do you close a T-Spline Loft?

tvollaro
Autodesk
Autodesk

Why are my T-Spline Lofts not closing when I check the Close check box? Attached is an image of two very simple lofts, one with two closed arcs and one with two closed circles. I know I can do this easily with Model or Patch, but I want to use T-splines so I can perform more sculptural shapes (see the end of the long loft.)

 

 

Tom Vollaro
Experience Design Architect - Autodesk
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6 Replies
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Message 2 of 7

jeff_strater
Community Manager
Community Manager

Thanks for the post!  I think I can explain what you are seeing.  The "Closed" flag here is really for a loft that loops around on itself.  What I think you want are end caps on your loft, like you would get in a solid body loft.  Sculpt (TSpline) lofts today do not add end caps.  You can do this using the Fill Hole command, specifying the "Maintain Crease" flag:

 

fill hole.png

 

Hope this is helpful!

 

Jeff Strater (Fusion development)

 


Jeff Strater
Engineering Director
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Message 3 of 7

tvollaro
Autodesk
Autodesk

Thanks Jeff!

That works well for the circle, but I get this error when trying to do that on the arc-based loft

 

t-spline_fill_hole error.png

Tom Vollaro
Experience Design Architect - Autodesk
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Message 4 of 7

Anonymous
Not applicable

I tried this on similar geometry, and didn't run into problems.  It would be great if you could upload to this thread a .f3d export file of this problem model.

Jesse

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Message 5 of 7

tvollaro
Autodesk
Autodesk

Here is the F3D file. Thanks!

Tom Vollaro
Experience Design Architect - Autodesk
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Message 6 of 7

jeff_strater
Community Manager
Community Manager
Accepted solution

Thanks for sharing the file.

 

The problem here is that there are two bodies:

guitar neck 1.png

 

Fill Hole can only apply to one body.  So, you can merge the bodies using Weld Vertices, and then Crease Edge to get the sharp edge back.  Then Fill Hole can work:

guitar neck 2.png

 

 

I've attached the fixed version of the model, just FYI.

 

Jeff

 


Jeff Strater
Engineering Director
Message 7 of 7

Anonymous
Not applicable
Accepted solution

Ok so I noticed you extruded the arc and the bottom line as two seperate T-spline extruded bodies, so I first did two Merge Edge operations.  In such an operation, for Edge group one I double clicked on the first edge segment, which selected all segments of that edge (for one body or the other not sure), then for Edge group two did the same thing (it knew to then select the edges of the other body, which ever that happened to be).  I also chose to maintain crease.  Did the same thing for other side.  Then was able to successfully do a Fill hole, noting that the Fill star option created a simpler surface. 

 

Unless there is some specific reason not to, I would recommend when doing such an extrude, to just select the entire closed profile to extrude in a single operation, so that such merge edge operations are not needed.

 

Good luck with the guitar!

Jesse

 

EDIT: Haha Jeff beat me to it 🙂  Interesting that both Weld vertices and Merge Edge seems to work.