How do I make the orbit center wherever I scroll?

How do I make the orbit center wherever I scroll?

rpsugg4
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How do I make the orbit center wherever I scroll?

rpsugg4
Observer
Observer

Hey there!

 

I am new to Fusion 360. I am using the free version, and have transitioned from Tinkercad.

 

I've found a way to adjust all of the settings to make it more efficient and intuitive, like Tinkercad, except for one thing.

 

In Tinkercad, the orbit center for the camera view is wherever you scrolled with your mouse last. With this, it enables you to use the camera to get into really tight spots but also you can move very rapidly if you need to. You can put the orbit center on an object, or on the workboard (the grid) and pivot the camera from the point.

 

As it is in Fusion 360, the orbit center for the camera is only wherever you right click and rotate, and only when you are very close to an object, and it won't work if you try to pivot off of the workboard. (The grid.)

 

This makes it really weird and I'm not able to manipulate what I want in Fusion 360 because I can't put the camera exactly where I want it, nor the orbit center.

 

Is there a setting or something to change the orbit center wherever you scroll with your mouse wheel, like in Tinkercad?

 

Thank you so much! Any help or insight would be help me out a lot!

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jhackney1972
Consultant
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Accepted solution

Try using the method I outline in the attached video.  

 

John Hackney, Retired
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