How do i make my hinges work?

How do i make my hinges work?

Anonymous
Not applicable
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Message 1 of 8

How do i make my hinges work?

Anonymous
Not applicable

Hi ,

 

In the project I have attached I am trying to make my hinge work but I cant seem to join them correctly.

 

Expected behaviour is 

1. Floating wall rotates on the hinge

2. Bottom of hinge is secured to board below

 

Currently

 

None of my joins seem to connect the hinge to the whole wall and it rotates everything when i move the wall.

 

Ideally id like to screw the hinges on and somehow test that strength in the tool too ( Is that possible?

 

I used Hinges imported through Mcallister

 

Help appreciated!

 

Cheers

 

Ben

 

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Accepted solutions (1)
9,783 Views
7 Replies
Replies (7)
Message 2 of 8

wmhazzard
Advisor
Advisor

With all of those components you would need hundreds of joints to make everything work the way that you want to. I don't think you should have one body in each component for what you are doing.  I think you should have 7 components. You would have a component for the right wall, left wall, door and one each for the braces and two hinges. In those components you would have the frames and sheeting as bodies. Then you would only need  a few rigid joints to hold the walls together and the hinges in place and revolute joints for the hinge pins.  

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Message 3 of 8

jhackney1972
Consultant
Consultant
Accepted solution

Your biggest issue is that your assembly is a bunch of components that are not joined together.  The next issue is that your imported hinge is only bodies, it must be components to add joints to it.  I recommend that you copy it out of your original assembly and make it into components and then build a functioning sub-assembly.  Once you have that, place it into your main assembly and use rigid joints to place it in position.  I isolated a couple of components in your main assembly, created the hinge sub-assembly and placed it just to show the process.  My assembly is attached.  Take a look at the screencast also.

 

John Hackney, Retired
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Message 4 of 8

Anonymous
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Thats perfect!

 

So should i move all my bodies into different components for the walls then? 

 

i.e

 

Left wall

Right Wall

 

I didnt do that in case i needed to adjust sizes still 

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Message 5 of 8

jhackney1972
Consultant
Consultant

No, not necessarily.  All bodies must be turned into components in order to apply joints, but this can be done in your main assembly.  I suggested to do it with the hinge since, as an external component, it can easily be added to other assemblies.  Once added, the link can be broken as I had to do to send it to you.

John Hackney, Retired
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Message 6 of 8

vskart
Observer
Observer

theres an easy way.

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Message 7 of 8

jhackney1972
Consultant
Consultant

@vskart wrote:

theres an easy way.


And this "easy" way is?

John Hackney, Retired
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Message 8 of 8

vskart
Observer
Observer
I was looking at the solution provided by the Autodesk team, those steps involved a bit complex of changing them back to the components like deleting the actions or installing some python scripts ,why not just right click on the body on the sidebar and convert them back to components.
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