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I have two fairly simple bodies that I want to join together. One part is a long grey piece. The other part is intended to be a curved end on the first piece. I show the end in green in the pics just so that it's easy to see which is which.
So I do a Combine/Join operation.
When I select the green part to be joined to the grey part it reports an error, saying that it has trouble when the parts have faces or edges that are nearly identical. Well, the faces and edges certainly ARE identical, since I used the flat end of the grey piece as the basis for creating the green piece.
But that's exactly what I want, a rounded end to the grey piece.
I initially just tried using the Revolve tool to revolve the profile for the end piece and do a JOIN right within the revolve. But I got basically the same error, refusing to join it. So I then used the Revolve to just create a new body, in hopes that I could then use Combine to join them. But, nope.
I even tried making the end piece a full 360 degree piece, so that it doesn't have a flat face against the identical flat face of the grey part, but it still generates an error, apparently not liking that the edges match up.
So HOW DO IT? How do I get a rounded end on the grey piece?
Surely this kind of operation must be done all the time.
The design is attached in case someone wants to give it a try.
Solved! Go to Solution.