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Hi everyone, I'm having trouble figuring out how to make a spiral shape in this particular manner. I'll try my best to explain with pictures. I have watched so many tutorials on using coils or 3D sketches, but I'm still quite stumped.
Hopefully someone can help me please!
This is the closest I've been able to come to my desired shape. It's like a slide that is coiled, but at the top, I want it to start in the center of what would be considered the diameter of the coil. (And once I figure out how to do that properly, I'll probably want to use the same technique to make the bottom of the slide finish in the center as well).
Top view:
Here's a side angle, showing how it is supposed to start out flat/horizontal at the top, and then transitions into the sloping slide that spirals down:
But as you can see with the red circled area, I can't get the slide to be a continuous, consistent slope.
The way I did this was that I first made a coil, then in a 3D sketch I used "project 3D geometry" for that coil (in purple), and then tried creating an arc (in blue) that would be tangent on both sides. Ultimately I used a sweep command to sweep my target pattern along this path:
But it resulted in the issue I showed inside the red circle. Firstly, the blue arc doesn't honor my attempt to be tangent in all of 3D space.
Additionally, I would love for the slide to have the same steepness/slope the whole way down, but in this case there's a clear discrepancy between the blue and purple. I wish I had an easy way of figuring out how to make it consistent, or maybe I just have to do some math.
I'm open to radically different and possibly tedious ways of achieving the design, although it would be great to use a method that is easy to modify or do parametrically so I can quickly change the dimensions.
Any thoughts? Other things I was trying to toy around with included ditching the coil feature altogether and instead trying to use 3D sketch to make a custom coil, but even that I couldn't figure out how to do to achieve the specific shape I wanted.
Solved! Go to Solution.