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Requirements:
The three outside edges need to be 5 inches and at 120 degree angles. The inside geometry just needs to be visually appealing (smooth arc and good proportions).
I have a few questions and would appreciate advice:
1. What is a good way to have a smooth curve around three sides of an object that doesn't have 90 degree inside corners. I used the fillet command just to get something to show.
2. My sketch is still blue (not fully constrained) but not sure what constraint I'm missing.
3. I was left with two bodies after mirroring it. How do I get one body for the current component?
also - is .f3d the best file format to share here?
Solved! Go to Solution.