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I am sure this is a simple answer, but I can't figure it out.
I am trying to design a cover for my 3d scanner to print in TPU. I scanned it and have the mesh imported. I also created some 3d sketch outlines of relevant geometry in QuickSurface (I am learning QS) and imported them as Splines (I think). I also don't have much experience working in surface mode in Fusion. I am using the Hobby license.
My initial idea was to create surface lofts between the splines to use as a starting point to then build the cover geometry from, but I am getting an error stating the loft would intersect itself. I don't know why, but QS wouldn't let me create a closed profile for most of the splines - probably related.
EDIT: I patched each profile and had more success lofting some of the surfaces that way. However, when I try to loft the two resulting bottom surface where the scanner geometry ridges out, I get an error about multiple edge loops. What is causing this?
I attached the project file. I am wondering why the loft wants to intersect itself for example between the bottom inner line and the upper line. If anyone knows why these self intersect, and or a fix for that let me know. I am also open to a different design approach if you have an idea.
Solved! Go to Solution.