Hardware options for working with large files

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I am modeling a brick structure in 1:160 scale. When modeling the bricks, one wall can have several thousand bricks and even though I have a modern computer with a great processor and graphics card, the calculations take a very long time to complete. Once done, I can easily view it from many angles, but the problem starts when I create 5000 bricks using a pattern command and it makes creating the parts enormously time consuming because there is still some adjusting and modifications after the initial pattern (I try and do the bricks last, after creating the wall, doors, windows, etc). Once I make a single wall, it's easy enough to turn into an STL file and send to the printer, it just takes forever to get there.
Are there any tricks or alternatives for working with large numbers of bodies/components?
Are there online services available where I can use Fusion 360 on a much faster processor? Talking to gamer friends, my processor is about as good as one can get and even over clocking and liquid cooling will only buy 10-20% more speed.
Any help would be appreciated.
Conrad