Hi Chengyun,
it's all about speed, I do not need the quality that artists require, I need a clean render quickly.
I have a large multi-stage fixture that took 7 minutes to render in Blender but with Fusion 360 it would take well over an hour based on the results I have seen so far.
With my current CAD system I have to export everything and import it all into Blender which is time consuming, but nowhere near as time consuming as my current systems render performance.
I find it strange that commercial systems cannot come close to an open source programs time and quality.
Either SolidFace or SolidEdge offer both CPU and GPU rendering combined but when I tested the program they could not touch Blenders render times and quality.
When they contacted me to find out how the trial was going I pointed this out to them and they obviously tested Blender against their system and came back with “our render technology is new and we are still working on it”.
The Blender BMW benchmark test is a valuable source of information for developers, if people are interested they can compare their systems CPU and GPU performance figures from the benchmark tab. http://blenchmark.com/gpu-benchmarks
Thanks for your time on this.
Craig