Trying to know the difderance between a normal fillet and a G2 fillet.
Autodesk defines it like so:
Edge fillets Based on selected edges. The fillets can be of constant or variable-radius, of different sizes, and of different continuity (tangent (G1) or smooth G2), all of which can be created in a single operation. All fillets and rounds created in a single operation become a single feature.
I am a bit confused as to the differance between "smooth" and "tangent".
Would not "tangent" be as smooth as you can ever get?
Solved! Go to Solution.
Solved by TrippyLighting. Go to Solution.
You could read through this thread. On page 2 that's explained with images.
Funny, I did a google search for G2 fillet, and got a bunch of results for G0, G1, G2, G3, and because I am a machinist and work with G-code all the time, and G2, and G3 happen to be circular movement commands, I assumed it was just talking about machine G-Code. hahaha.
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