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Hi,
I am new to Fusion 360 and would like to receive guidance to a problem I have. I need to have the ability to edit edges and or vertices of solids. I have seen tuts on getting this done by using forms, t-splines, etc. but somehow these are not getting the job done right. The model I am designing is a blocky type, (solid extracting from sketches) with cut holes and its full of right angles etc. hence when I convert from solids to t-spline (BRep to mesh), the model gets distorted badly.
All I would need is the direct ability to manipulate the edges of the solids and retain the shape but somehow I don't quite think its possible with Fusion 😞
Maybe I am missing something, hence please guide.
WBR Fab
Solved! Go to Solution.