fusion 360 fea

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hi, i'm conducting a force analysis on a double a arm suspension setup, i have tried to simulate the entire assembly but run into issues with ball joints not pivoting in the cup and boding although the contact is set as sliding. to get around this i used remote constraints on just the upright and set translations and rotations per the control arms and toe arm. im now getting what looks to be accurate deformation as the knuckle is able to twist as expected but I cannot extract reaction forces from the remote constraint.
this means i need to make one of 2 situations happen
1. simulate the ball joint as working parts and make the contacts work.
2. extract reaction forces from remote constraints
2. extract reaction forces from remote constraints.