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05-07-2017
03:37 AM
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That functionality is in preview. You can enable it in the preferences under "Preview"
thank you
Forgive me for bringing up this old thread, but can you please go into detail about how to enable enforcement of fully defined sketches? I cannot see an option for this in "Preview".
It seems that my sketches are allowed to be left without being fully defined before I use them in features. In SolidWorks I can set this to be enforced so that I cannot even exit the sketch unless it's fully defined.
@Anonymous wrote:It seems that my sketches are allowed to be left without being fully defined before I use them in features. In SolidWorks I can set this to be enforced so that I cannot even exit the sketch unless it's fully defined.
In Fusion 360 you cannot. It's that simple. This feature was in preview for a long time but is now a normal feature that still occasionally fails.
Once al sketch elements have turned black - with the exception of construction lines ans projected sketch items - the sketch theoretically should be fully defined.
What other means do we have at our disposal to prevent problems with this then?
I don't really understand how a sketch may be allowed to be left under-defined before being used in future timeline features.
It seems that I can drag the edge of a cylinder (without being in edit mode) and have the entire model just explode before my eyes.
Hi, you can forcefully fix it under constrain menu.
@Anonymous wrote:
I don't really understand how a sketch may be allowed to be left under-defined before being used in future timeline features.
A sketch may be allowed to be left under-defined...because Autodesk did not bake any enforcement into the software.
When a sketch IS fully defined, you will see a little red padlock icon atop the sketch's entry in the Browser. If it is NOT, you will instead see a little pencil icon there, suggesting that you continue editing the sketch.
It is up to the user to understand how to achieve a fully defined sketch, and enforce his own choice to do it.
Sometimes a user will CHOSE to leave some bit of a sketch under-defined, such that said user can drag (the edge of a cylinder perhaps) to watch his model explode all over the place. Or, more realistically, to make small adjustments by dragging until a design decision is made, at which point the bit can be locked down.