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I've recently found a beautiful video explaining the math behind Bezier Curves (https://youtu.be/aVwxzDHniEw?t=187). What confuses the heck out of me is that she explains it using a control polygon just like Control Point Curves. Usually when talking about Bezier Curves I have tangency handles in mind, basically a Fit Point Curve or paths in Illustrator. What I found out so far is that splines in general refer to multiple polynomials which are curvature continuous at their intersection. So are Fit Point Curves and Control Point Curves the same thing under the hood just using different interfaces or is there a difference?
Solved! Go to Solution.