F360 process or workflow to work like "Make Pattern" in MeshMixer?

F360 process or workflow to work like "Make Pattern" in MeshMixer?

Anonymous
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F360 process or workflow to work like "Make Pattern" in MeshMixer?

Anonymous
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I'm trying to shed unnecessary weight in an support structure and currently have various options in meshmixer that work to an extent, but I would prefer not to have to export stl, work with MILLIONS of triangles, then import back in and badly convert the part back.  At the moment I'm looking at just doing this only in Meshmixer and combining it with the finished model there, but would like to do model this in F360 entirely.  Is the anything similar in F360?  

wingsolidframe.pngwingstruts.png

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Anonymous
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After 18 hours trying to combine a meshmixer pattern and export to F360 my laptop crashed 😞  surely there is a process to do this more easily in F360 itself without having to convert to and from millions of triangles??

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PhilProcarioJr
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@Anonymous

Can you share your original file on the left so we can take a look at it?



Phil Procario Jr.
Owner, Laser & CNC Creations

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