Texture map controls may be what you're after. Without more description, this is just a guess 🙂
Right click on the body to get the menu up.
That's right, solves the problem. Thanks.
Though, the F360 UI is inconsistent here.
wood textures are rotatable through the texture edit dialog box.
3D wood textures aren't rotatable, the rotate option is not present.
Therefore making the 'rotate' option in both texture categories would be a UI improvement.
@the F360 dev team
...and by using 'texture map controls', you can edit only 1 body-texture at once.
This is a problem when editing huge amounts.
'rotate texture' in the dialog box edits all used textures, regardless of the amount of bodies where it's applied.
@ the dev team