F360 improvement: rotate 3D texture

F360 improvement: rotate 3D texture

yoeproth
Enthusiast Enthusiast
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Message 1 of 5

F360 improvement: rotate 3D texture

yoeproth
Enthusiast
Enthusiast

the ability to rotate a 3D texture would be handy

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387 Views
4 Replies
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Message 2 of 5

John_Wright
Advocate
Advocate

Texture map controls may be what you're after. Without more description, this is just a guess 🙂

 

Right click on the body to get the menu up.

 

John_Wright_0-1750327526920.png

 

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Message 3 of 5

yoeproth
Enthusiast
Enthusiast

That's right, solves the problem. Thanks. 

 

Though, the F360 UI is inconsistent here.

 

wood textures are rotatable through the texture edit dialog box.

3D wood textures aren't rotatable, the rotate option is not present.
Therefore making the 'rotate' option in both texture categories would be a UI improvement. 

 

@the F360 dev team

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Message 4 of 5

yoeproth
Enthusiast
Enthusiast

...and by using 'texture map controls', you can edit only 1 body-texture at once.

This is a problem when editing huge amounts.

 

'rotate texture' in the dialog box edits all used textures, regardless of the amount of bodies where it's applied.

 

@ the dev team

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Message 5 of 5

TrippyLighting
Consultant
Consultant

@yoeproth wrote:

...

3D wood textures aren't rotatable, the rotate option is not present.
...


The texture map controls allow you to manipulate the 3D textures in all 6 degrees of freedom:

 

(view in My Videos)

 

 


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