Thanks i looked for it and found it (extruding on form enviroment), btw i cant do the work around from solid form to spline, if i have a solid body and then i go to form enviroment i cant choose the entire original body i made on solid mode, if i choose a brep face i have the problem that geometry that is proyected in spline mode (usually squares) is not useful for working on the surface of my original geometry.
Example in the pic.
is there any way to proyect the splines just on the margin of the face?
I need to work over that face and only over that face.
Or i need an specific workflow?
Maybe from solid body to mesh and triying to control te automation of faces in brep to mesh?
i dont know if im being clear but specifically what i need to know is if a line (or object made) drawn on solid mode-sketch can be later edited in form enviroment and used as spline to sculpt the body in an specific point.
If so, how do i do it?
Eg. i make a circle in sketch (solid) and i cut a piece of it, then extrude it, make a point in the midle of one of the radius and then go to form mode to make a crease in that specific point...
Thank you very much.
