Extend Command

Extend Command

rushabhthakkar_910
Advisor Advisor
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Message 1 of 15

Extend Command

rushabhthakkar_910
Advisor
Advisor

In THIS Screencast Video, Extend command is not functioning properly.. Unlike Autocad, in Fusion Extend command is taking lots and lots of clicks to join a single and a small line.. 

 

Whereas in Autocad, in 1 Click the line gets extended to another line which may be meters away from each other too.. 

 

And here to join a 40mm Line its taking me 10-15 clicks.. 

Thanks and Regards,


Rushabh Thakkar.


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Replies (14)
Message 2 of 15

jhackney1972
Consultant
Consultant

When using the Sketch Extend command it always will just extend to the next logical intersection.  This intersection could be from remote lines you may not consider relevant but there is an intersection so it will stop there.  The next click goes to the next one and so on.  This is normal, at least in my opinion.  The same functionality can be observed in an Inventor sketch. Edit: I might add, in Inventor, you can use the Ctrl key to select from the possible lines you could extend to.  This feature is not available in Fusion 360.

John Hackney, Retired
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Message 3 of 15

rushabhthakkar_910
Advisor
Advisor

I had to click 10-15 times for extending a line upto 40mm...

 

Imagine how many days it will take me to extend a line that is 9-10 meters away..? 

 

Why not make it similar to Autocad...?? Just one click and it will join to the next visible line and not imaginary points of intersection..?

 

This does not make any sense. If ever I need to use those imaginary points, I'll just draw line there rather than clicking multiple times...  It's simple.. But I don't know why Fusion is made a Simple command so complicated.. 

 

A command that is used frequently is not at all user friendly.. 

Thanks and Regards,


Rushabh Thakkar.


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Message 4 of 15

laughingcreek
Mentor
Mentor

@rushabhthakkar_910 -is that sketch in your example video imported? and does it have a bunch of short line segments?

Message 5 of 15

wmhazzard
Advisor
Advisor

Instead of extending 10 or 15 times, just sketch a line from where you want to go to where you need to go. It will be a better sketch in the end.

Message 6 of 15

etfrench
Mentor
Mentor

That, plus a colinear constraint works. 

The Extend and Trim commands should have an option to pick where you want to extend to or trim to.  Complex sketches are a bitch to use these commands.  Check this post from 2016.

ETFrench

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Message 7 of 15

rushabhthakkar_910
Advisor
Advisor

Yes. The sketch has been Imported from InkScape.. As I am going to use this for 3D Printing. 

 

But I deleted the Lines that were imported. As they were not single lines. And the Boundary was also not accurate. But have me a rough idea of how the geometry will be like. 

 

So I am just keeping the End Points and making the Sketch from Scratch.. (saves time for deciding the Object height, length, width, etc..)

Thanks and Regards,


Rushabh Thakkar.


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Message 8 of 15

rushabhthakkar_910
Advisor
Advisor

No doubt this can be done. And I am doing this. But than what's the use of the Command..? 

 

If i manually have to create lines, rather not have Extend command.

 

And instead focus your time and Investment in some other Command.. (from Autodesk point of view).. 

Thanks and Regards,


Rushabh Thakkar.


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Message 9 of 15

rushabhthakkar_910
Advisor
Advisor

I have been using AutoCAD for Years. And never felt the need for Virtual Intersection in Extend Command.. 

 

And I agree with whatever @jeff_strater said in the post you shared, but it is also making Simple Extensions Complicated on the other Hand.. 

 

If the command is not user friendly with Simple Sletches, I think it's not that good.. 

 

Thanks and Regards,


Rushabh Thakkar.


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Message 10 of 15

etfrench
Mentor
Mentor

There's no reason both methods can't be implemented.  Users should be able to choose if they want to extend or trim to the next virtual intersection or to specific geometry. 

ETFrench

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Message 11 of 15

rushabhthakkar_910
Advisor
Advisor

Exactly. There should be an option to Toggle On and Off the Virtual Intersections.. 

 

This looks like we are making Simple Sletches Complicated and making Complex Sketches Simple.. 😅

Thanks and Regards,


Rushabh Thakkar.


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Message 12 of 15

jeff_strater
Community Manager
Community Manager

Fusion is not AutoCAD, and you should not expect them to behave identically.  Fusion implemented virtual intersections as a design choice in Sketch Extend.  There have been very few complaints about this.  I understand your concern and desire, but Fusion is unlikely to change any time soon.   Lots of good suggestions here, but, in the list of priorities for Fusion, in all honesty, this is pretty far down the list.  I know that is not the answer you want to hear, but this is the reality of Fusion today.


Jeff Strater
Engineering Director
Message 13 of 15

rushabhthakkar_910
Advisor
Advisor

Whatever you said is all okay. And I agree with it. @jeff_strater

 

But I don't get it why to make a simple sketch so complicated..? 

 

If you see the Screen cast video i shared above, for a 40mm line it took me around 10+ clicks. 

 

Imagine how many hours or days it might take me for a Design that is in Meters.. 

 

That's where I disagree with you. Trying to introduce Virtual Intersection is making a simple Sketch a Complicated one. 

Thanks and Regards,


Rushabh Thakkar.


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Message 14 of 15

TheCADWhisperer
Consultant
Consultant

@rushabhthakkar_910 
But I don't get it why to make a simple sketch so complicated..? 

Is that a native Fusion sketch?
What if you repair the rubbish in the native app before importing into Fusion and attempting to edit in Fusion?

Message 15 of 15

rushabhthakkar_910
Advisor
Advisor

That could have been done. But I am importing the Sketch in .dxf format from InkScape. 

 

And I am doing this as these Models are gonna be used for 3D Printing. And I want an Accurate sketch. 

 

(You might wondering why not import the image in Fusion and trace the Letters or path and create the Sketch). 

 

But it won't give me that exact curves and all. 

 

So I am importing the .dxf file from InkScape and than editing it and creating my 3D Model. 

 

(InkScape does not allow us to edit the Sketch) As far as I know. 

 

And as you said, I am removing all the Rubbish lines, and only keeping the End points. And than joining them to create the Sketch. 

 

So you can also say that the sketch was 80% made in Fusion again. 

 

(But this decreases my time by sitting and deciding where the endpoints of the sketch will be). 

 

And this was not the first time this happened. 

 

The sketches that are Native and made from Scratch in Fusion also have the same issue. So I thought now let me post this on Forums to get an idea why this thing is acting strange with all sketches..? 

Thanks and Regards,


Rushabh Thakkar.


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