Embossing a face with SVG just partly works

Embossing a face with SVG just partly works

daniel.rindt
Contributor Contributor
4,372 Views
19 Replies
Message 1 of 20

Embossing a face with SVG just partly works

daniel.rindt
Contributor
Contributor

Dear community,

 

i try to emboss a surface with a logo. I followed by the guides i found on youtube. But it seems that Fusion have problems with my imported SVG. The extrude command just partly show the embossed elements and show a message: "Error: Tool body creation failed
Its bs3_surface has self-intersections". Some elements work some not. The sketch lines are connected properly from the visual view. I can't add SVG as file directly but you can access the file here: https://www.dropbox.com/s/m6j0nzn8rmy461j/coloryzer.svg, it's easy to reproduce. It would be great to hear solutions for this issue on my site.

 

Thank you a lot and have a great evening,

Daniel
 

0 Likes
4,373 Views
19 Replies
Replies (19)
Message 2 of 20

laughingcreek
Mentor
Mentor

Normally I would say there's something wrong with your svg file.  because it's always the svg file.  but in this case it looks like it's something different.  it extrudes just fine, so it should emboss for you.  see screen cast.  Can you attach your file?

 

 

 

0 Likes
Message 3 of 20

laughingcreek
Mentor
Mentor

By file I mean the fusion model

0 Likes
Message 4 of 20

daniel.rindt
Contributor
Contributor
Thank you a lot for taking your time to dig into my problem. I share the same opinion with you about the svg. To reproduce the issue please create an offset plane to the sketch. Then edit your extrusion and set from object and select the face who looks away from the sketch. Chose any extrusion height. The extrusion should result in an error and just appear partly. Thank you a lot.
0 Likes
Message 5 of 20

laughingcreek
Mentor
Mentor

I think your going to have to post a screen cast or your file or something.  Here's another screen cast.

 

 

 

0 Likes
Message 6 of 20

daniel.rindt
Contributor
Contributor

As requested, i added a screencast of my issue.

 

 

0 Likes
Message 7 of 20

g-andresen
Consultant
Consultant

Hi,

SVG Import are fixed normally  (green color)

unfix is ​​your friend

how it works: mark the sketch > rightclick > unfix

unfix.png

günther

0 Likes
Message 8 of 20

daniel.rindt
Contributor
Contributor

Hello Guenther,

 

i've did this before without success. The issue is related to the edge which is created by revolve function. If i create a frustum for example there is no edge

later on the body and the extrusion works as expected. I have that slightly feeling of a bug in this constellation.

 

Thank you,

Daniel

0 Likes
Message 9 of 20

g-andresen
Consultant
Consultant

Hi,

try it with a cleaned Version

günther

0 Likes
Message 10 of 20

daniel.rindt
Contributor
Contributor

Thank you for your efforts. Unfortunately, the import lost its precision, the curves are reduced to a few lines which makes the result unusable. 😞

0 Likes
Message 11 of 20

g-andresen
Consultant
Consultant

Hi Daniel,

Sorry, that's cruel.

That can happen if you make a DXF export out of Fusion after importing from another source before.

This version should be ok.

günther

0 Likes
Message 12 of 20

daniel.rindt
Contributor
Contributor

Thank you again for your work which i highly appreciate. It seems that Fusion have some problems

with me either with himself. 😄

Is it possible to flip X axis of the DXF? 

0 Likes
Message 13 of 20

daniel.rindt
Contributor
Contributor

Thank you again for your work which i highly appreciate. It seems that Fusion have some problems

with me either with himself. 😄

Is it possible to flip X axis of the DXF? 

 

 

0 Likes
Message 14 of 20

g-andresen
Consultant
Consultant

Hi Daniel,

If I understand you correctly, you want to let the bird look to the other side (1.) and change his position (2.).

For both operations, the sketch must be recorded with all control points, as shown in the screencast.

 

  1. Rotate Y-axis > 180 deg
  2. Move > point to point

good luck

günther

 

 

 

 

0 Likes
Message 15 of 20

laughingcreek
Mentor
Mentor

Just now getting back to this.  Your suspicion that there is a bug at play is correct.  There is at least one bug report related to extruding FROM an object that is a non-planer surface.  Maybe @jeff_strater could elaborate on that.  The work around is to set your extrusion up so you are extruding TO the object.  I haven't had a chance to set up an example, but in this case at least, the issue is not your SVG, but rather trying to extrude FROM that surface.

0 Likes
Message 16 of 20

JamieGilchrist
Autodesk
Autodesk

hi daniel.rindt,

 

what program are you authoring your SVG?  try ungrouping everything and see if that helps.

I ungrouped everything in Illustrator and was able to insert int Fusion and extruded/cut with no problems.

 

Screen Shot 2018-03-09 at 2.45.09 PM.png 

 

Screen Shot 2018-03-09 at 2.57.15 PM.png

hope this helps,


Jamie Gilchrist
Senior Principal Experience Designer
0 Likes
Message 17 of 20

laughingcreek
Mentor
Mentor

For the record, I don't advocate using SVG curves like this for any 3d work.  The high number of curve segments, and the unpredicatablity of the curve quality makes it just not worth fooling with (for me personaly).

 

However, @JamieGilchrist, as i said above, what @daniel.rindtis experiancing is a direct result of a KNOWN BUG related to extrude FROM.  The SVG works fine as-is.

 

Below is a screen cast demonstraiting this on a revolve surface simular to the OP's.

The second half of the video shows a work around using extrude TO, which seems to work better.

 

You'l notice the rather long processing time for the operation.  one of the reasons I don't like to use SVG's.

 

Also attched the result from the screen cast

 

 

 

0 Likes
Message 18 of 20

g-andresen
Consultant
Consultant

Hi,

here is another version with split body.

 

knob embossed.png

 

günther

0 Likes
Message 19 of 20

daniel.rindt
Contributor
Contributor

Günther, thank you a lot again for your motivation and work. But i look for an engraved variant.

 

Thank you all for your input and investigations.

Daniel

0 Likes
Message 20 of 20

TheCADWhisperer
Consultant
Consultant

Can you File>Export and then Attach your *.f3d file directly here?

0 Likes