Design History

Design History

Anonymous
Not applicable
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Message 1 of 6

Design History

Anonymous
Not applicable

Is there a way to turn design history off and then back on? or turn on design history half way through a model? There are features like moves that i dont care if they are in my design tree while i can use extrueds and radii in my tree.

 

if this is not an option I would like to add the idea to have an on/off switch on the history

 

thank you

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Message 2 of 6

jeff_strater
Community Manager
Community Manager

Not really, no.  What you can do is to select a feature in the history and choose "convert to direct modeling feature".  This, however, will convert everything before that feature to a Base Body Feature, and once that conversion happens, there is no way to get it back (other than undo).  This is useful if, for instance, you have created something like a bolt using design history, and you are confident that it will never change again.  But, this is not exactly what I think you want.

 

You can also group a contiguous set of features together to make them take up less space.

 

We have talked about adding filters to the timeline to let you choose certain types of features to hide temporarily (for instance, your example of Move features).  Would that help?

 

Jeff Strater (Fusion developer)

 


Jeff Strater
Engineering Director
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Message 3 of 6

O.Tan
Advisor
Advisor
Temporary workaround for moves is to move multiple objects before creating a snapshot, therefore it'll only register as 1 move and another is to right click on move command and edit so you can move other components as well however this will depend on how your history tree is structured.

Another is if you already have a bunch of move tool is to group them up together.

It'll be cool if Fusion allows the combination of both direct and history and in a sense that I can go to and back between both environment and not losing my history tree. I'm thinking of something like when we go to direct, it'll add a "feature block" in the history timeline so that when we switch back to history, suppressing this "feature block" will bring back the model to before the direct modelling environment


Omar Tan
Malaysia
Mac Pro (Late 2013) | 3.7 GHz Quad-Core Intel Xeon E5 | 12GB 1.8 GHz DDR3 ECC | Dual 2GB AMD FirePro D300
MacBook Pro 15" (Late 2016) | 2.6 GHz Quad-Core Intel Core i7 | 16GB 2.1 GHz LPDDR3 | 4GB AMD RadeonPro 460
macOS Sierra, Windows 10

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Message 4 of 6

TrippyLighting
Consultant
Consultant

Perhaps you can at least provide a screenshot of what it is that you are designing.

 

The reason I am asking for this is that you possibly work with bodies when you should work with components. A body in Fusion 360 does not have it's own origin. Thus every move is recorded.

Moves of components are not recorded.


EESignature

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Message 5 of 6

Anonymous
Not applicable

Jeff,

 

Filters would help in organizing features.  But I may have a different workflow in my mind when I think about the design history. I would like to be able to delete moves and certain features that I know will be a one time opporation so that way when someone comes into my model dark they can clearly see design tree that has the minimal/clean design tree that they can go in and change what they need to without searching forever trying to dig through unnessisary history. 

 

It goes more into keeping my models clean even if i have to reorientate or make a feature that i know is a one time thing.

 

Thank you for the reply,

Matt

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Message 6 of 6

O.Tan
Advisor
Advisor

what other certain features besides move that you would like to delete? Cause some features if you delete could break other features you've created. Perhaps what we want is a way to get F360 to optimize timeline? So let say I extruded the same face 5 times, F360 will register the extrude as 5 features in the timeline, so by clicking on this "optimize button" it'll just consolidate the 5x extrude feature into 1 feature, get it?

 

Eg.

Same face

Extrude 1 =  +10mm

Extrude 2 = +30mm

Extrude 3 = -5mm

Extrude 4 = +25mm

Extrude 5 = +2mm

 

click "Optimize timeline"

Same face

Extrude 1 = +62mm

 

So rather then having 5 extrude features in the timeline, you now see 1 and the timeline gets shorter and easier to understand? Of course once you add multiple design parameters like fillets and such, the software gotta be smart enough to reposition certain features so it doesn't break the history tree.



Omar Tan
Malaysia
Mac Pro (Late 2013) | 3.7 GHz Quad-Core Intel Xeon E5 | 12GB 1.8 GHz DDR3 ECC | Dual 2GB AMD FirePro D300
MacBook Pro 15" (Late 2016) | 2.6 GHz Quad-Core Intel Core i7 | 16GB 2.1 GHz LPDDR3 | 4GB AMD RadeonPro 460
macOS Sierra, Windows 10

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