Dark mode

Dark mode

Anonymous
Not applicable
207,501 Views
227 Replies
Message 1 of 228

Dark mode

Anonymous
Not applicable

Hi! Are you expecting to put a dark mode option for fusion 360? The ligh color from the UI hurts my eyes and make to much notority from screen!

Accepted solutions (2)
207,502 Views
227 Replies
Replies (227)
Message 61 of 228

Andrew_Vojutski
Contributor
Contributor

+1 for Dark mode

Message 62 of 228

Anonymous
Not applicable

How is it possible, for a paid application, in 2021 to not support Dark Mode? An engineering tool that I stare at for 8hrs a day!

Message 63 of 228

coast.furniture
Contributor
Contributor

Fusion 360 is far from a complete CAD package. Basic Drawing functions that other cad packages have are on the roadmap. Fusion not having themes yet is no suprise. 

 

Wear sunglasses?

Message 64 of 228

Anonymous
Not applicable
Hahaha, thanks for the tip. Maybe they should be part of the premium offering.
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Message 65 of 228

klmgraphics
Participant
Participant

Having a dark mode is far from requesting a theme. We are not asking for freakish color scheme options, just a way to lessen the brightness that enters our eyes and makes us tired after spending hours designing. A theme is something a teenager wants in order to look cool, a dark mode is a practical and proven "mode" that provides a health benefit in more than one way and regardless of this software not being a complete CAD software, that comment is totally irrelevant! Why did you bother to even make this comment? I would also comment saying that those of us that use Fusion360 are not looking for full blown CAD software and your semantics are irrelevant to this thread! Please go fanboy on the AutoCAD forum!

Message 66 of 228

Anonymous
Not applicable

@keqingsong @yirang.choe Tagging Fusion product development team members since it's time this neglected thread was brought to your attention. Hi guys, please take a look at the number of people asking for a Dark Mode in Fusion, including me. This thread has been going on for half a decade now and it would be great if we could get some info on if and when this feature will be implemented and if you guys are even working on it. Many other products have that offering, including Inventor now and we would love to see a similar functionality in our beloved Fusion 360 that we use daily for hours and depend on in so many ways. 😊 If the users reading this agree with me, please like this comment so it can gain more visibility with the developers!

Message 67 of 228

yirang.choe
Alumni
Alumni

Hi Anant, thanks for bringing this to my attention. I can definitely see the value of having Dark Mode, and this is also on our radar. Implementing the Dark Mode will be a huge project itself hence it's hard to give you a specific timeframe when we will be able to offer this new feature in Fusion (at least not that I'm aware of). This may not be the answer you were looking for, but it is the best response I can provide at the moment.

 

One good news is that we now have a dedicated team working on visual design, and the Dark Mode is on their backlog.

 

I'm hoping to be able to give more information once we have a more specific plan in place.

 

Thanks all!

Yirang Choe

Message 68 of 228

klmgraphics
Participant
Participant

Thanks Yirang, for your reply. It is comforting to know you all are at least looking into this and I dont think any of us think this is something easy to do. We all do appreciate your efforts on this and I think at least everyone here would be there to do testing for you should you get to an alpha or beta stage. Thanks again for letting us know you are looking into this!

Message 69 of 228

coast.furniture
Contributor
Contributor
And it shows. The news CAM post screen finally moved beyond the archaic one
from HSMWorks. Good job.
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Message 70 of 228

Anonymous
Not applicable
I just want to say that it is not nice to lie to say "Dark Mode" is a huge task. it is no more than an hour's worth of work when it comes to changing the colors of your UI. As a programmer with both Vulkan and OpenGL and adding in UI options whether it is custom or using an open-source package like Imgui, I can say it is not hard at all. Changing the UI is no more than tinting the color code for it. making a simple button that turns a bool from false to true to implement the code for the UI. So do not try to say that dark mode is a huge undertaking when it's not. just say the team is to lazy to do it and would rather make people go blind. So don't be fooled by her glossign things over.
Message 71 of 228

djones649460
Explorer
Explorer

I've decided to let my Fusion 360 subscription expire. I'll check back from time to time to see if this "Dark Mode" feature or lack there of has improved. Good Luck All! If I hear about a fix or alternative, I'll let you know.

Message 72 of 228

klmgraphics
Participant
Participant

Seriously? And you know this as a matter of fact how? Unless you are or was an Autodesk programmer to make this claim is ignorant at best and NO its not a simple matter of changing a Boolean, which tells me you have zero clue about programing, let alone what it will take to make a dark mode for this software!

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Message 73 of 228

coast.furniture
Contributor
Contributor
youda expurt
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Message 74 of 228

Anonymous
Not applicable
And this is what makes you ignorant. It seems you have never codded with OpenGL before or Vulkan, which this is based on. Let me explain so your little mind can understand. When creating a UI system for any program, whether you use a texture, use an api like Imgui, or just code out the verts to create the shape you want, there is always one underlying thing that is easy to change and that is the color of the objects. As the color of the UI is an off-white it can easily be tinted a darker shade by writing out duplicate code for the original off white UI and haveing a bool that switches between the two that is toggled on and off with a button. This can be done even if they are using GSL or another shader scripting language, if they are using Imgui, it only takes changing the color codes, or if it is a texture, they only need to add a line of code to their shader to render the color to change the color. All of which, if it is done by a proper programmer, can be done in an hour or less easily. So yes, by adding a boolean and with the duplicate code or color code change, it is pretty simple and can be done by just "CHANGING A BOOLEAN". I hope this allowed you to learn a bit about programming.
Message 75 of 228

klmgraphics
Participant
Participant

Talk about clueless what OpenGL or Vulkan is! NO, the software was NOT coded in either of those, nor is it even possible! It was created in C++, developed in Visual Studio on Windows and XCode on Mac! OpenGL and Vulkan are in fact cross-platform application programing interface for rendering the graphics! Neither of which was used to build the actual software OR the UI that it uses! Might I suggest it is YOUR little mind that cant understand what we are even talking about!

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Message 76 of 228

Teunsegers
Contributor
Contributor

Everyone just chill out, it doesn't matter who is right. In the end, it's going to take as long as AD says it's going to take, whatever the reason. All we can do is to try and get them to pay attention to the feature request.

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Message 77 of 228

klmgraphics
Participant
Participant

Agreed, just get sick of all these know it all's that know nothing injecting their ignorance on something they are clueless about! Regardless you are right and all we can do is wait! I suggest anyone who wants to piss and moan about it and think they are as smart as Mike, please code us a program with the features we are asking for and if its good I am sure you will be well compensated for it!

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Message 78 of 228

Anonymous
Not applicable
You do realize you need to use c++, c#, java, etc., to code in OpenGL or Vulkan, right? The same goes for XCode or whatever mac uses. I don't know mac since I don't like mac. Anyway, stop arguing when you are wrong. Even if they built their own rendering engine, the same still applies from what I said before. Also.... It seems you have no idea that you need a graphics/rendering engine to even make a program like fusion360. Otherwise, you have nothing but lines of text. And a side note, all your comments seem to be yelling at people and calling them idiots. This says a lot about you as a person.
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Message 79 of 228

TrippyLighting
Consultant
Consultant

Perhaps all the overly vocal Fusion 360 noobs in this thread can exercise some restraint. As has already been mentioned Dark Mode is already being considered without having a timeline for implementation.

 

There are vastly more important features I have on my wish list to be implemented. Given that most of you have yet to contribute anything of any value to this Forum community, I suggest you take a back set and stand in line!

 


EESignature

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Message 80 of 228

coast.furniture
Contributor
Contributor
Hey! I suggested sunglasses 🕶️!

For real though. Coming from 15 years of SolidWorks, there are so many
simple time-saving features that are way more important to implement than
dark mode. Not having Pattern driven or hole wizard driven assembly
patterns makes building an assembly way too tedious.