Cylindrical joint challenge

Cylindrical joint challenge

trhodesL6HUL
Contributor Contributor
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Message 1 of 14

Cylindrical joint challenge

trhodesL6HUL
Contributor
Contributor

Is anyone able to recreate this problem?

 

Figure 1: There are two cylindrical joints among the three 5-way connectors. One between the left and center connector, and one between the right and center connector.

a.png

 

After applying a third cylindrical joint between the left and right connector (circled in red), Fusion 360 can't seem to compute it. Figure 2 below shows what happens:

 

Screen Shot 2017-04-27 at 13.33.21.png

 

I've seen far more complicated designs in Fusion 360, so it's probably me doing something wrong. Does anyone have a solution for this? I've attached the Fusion file to this post.

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Accepted solutions (1)
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Replies (13)
Message 2 of 14

Anonymous
Not applicable

Can't you simply select the circular edge and extrude. Thus by three extrusions couldn't you complete the joints.

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Message 3 of 14

trhodesL6HUL
Contributor
Contributor

I don't need 3 extrusions. I have tried inserting cylinders in the openings before adding the cylindrical joint, but it still does not work when you try to add the last (third) joint. Are you able to recreate the same error? what's in the picture, or the "could not compute" error?

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Message 4 of 14

Anonymous
Not applicable
Can't you move the parts closer along the axis using move command. When the are apart by a small distance use the joint command . It may work. Try.
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Message 5 of 14

Anonymous
Not applicable
Anyway I'll try myself and let you know of the results I obtained ."Nothing is impossible "
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Message 6 of 14

trhodesL6HUL
Contributor
Contributor

I have tried that, and many other things. Let me know if you figure it out, or if you agree that it's a bug.

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Message 7 of 14

TrippyLighting
Consultant
Consultant

I tried this out yesterday and at first I thought that the angles/math might be off. That appears not to be the case.

This might be a borderline case that presents a particular challenge for the  joint system.

 

Lets see what @kgrunawalt and @jeff_strater have to say.

 

 


EESignature

Message 8 of 14

Anonymous
Not applicable

Are you expecting an assembly as in the figure with a cylindrical joint in the marked portion. I have used move command to move the parts.

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Message 9 of 14

kgrunawalt
Autodesk
Autodesk

I've played with this. The hairball solution is valid but the solver should not pick it and be locked up with it. There should be an infinite number of solutions as the parts spread out. My guess is that the hairball solution reduces some error that accumulates with the distance from the center. My measurements don't turn up the culprit however. Everything looks good.

 

I'll look into it.

Message 10 of 14

trhodesL6HUL
Contributor
Contributor

Nathan said he's created an internal report (FUS-32367) for this. He's not sure if it's a bug or a limitation. See post in Support: https://forums.autodesk.com/t5/support/possible-cylindrical-joint-bug/td-p/7047834

Message 11 of 14

kgrunawalt
Autodesk
Autodesk

This does seem like an issue.

 

(Edit) Actually, if work point distance is not along axes, then explains failing 3rd cylindrical. But why are workpoints not coincident. Hmmmm.

 

5way.png

Message 12 of 14

kgrunawalt
Autodesk
Autodesk

Anyway, here is a workaround. Instead of creating the 3rd cylindrical joint that fails:

  1. Lock distance of one of the others
  2. Align point with line using Align command and SHIFT key to rotate cylindricals so that point lies on line
  3. Fully lock the joints
  4. Capture the position
  5. Repeat with more connectors (each new one requires one cylindrical)

This is fully parametric in that you can either modify geometry to change distance between connectors or modify the cylindrical offsetz parameters (same result).

 

workaround.png

Message 13 of 14

Anonymous
Not applicable

Isn't this not the solution or are the coordinates wrong?

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Message 14 of 14

trhodesL6HUL
Contributor
Contributor
Accepted solution

The solution was to add more decimal places to the angle in sketch 1. I do not know why it worked when trying to connect 3 connectors, but it worked. See here: https://forums.autodesk.com/t5/inventor-forum/possible-cylindrical-joint-mate-bug/m-p/7051733/highli...

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