Cutting the complex hull of a body/component from another body/component

Cutting the complex hull of a body/component from another body/component

ryancousinsCPS
Advocate Advocate
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Message 1 of 4

Cutting the complex hull of a body/component from another body/component

ryancousinsCPS
Advocate
Advocate

I'm wondering if there is a relatively easy way to cut the complex hull of an object out from another object. In the image below, I have a target body (A), and a cutting body (B). Keep in mind that these are very simple objects just as an example. But I'd like a way to cut out the entire volume of object B from object A without having to recreate the primitive outline of the existing shape. Obviously, for a simple situation such as the one shown, I could easily extrude out a matching volume as shown in object C. But if I use the combine/cut tool, I obviously end up with Object D as the result. I'm just wondering if there is a way to get result C without manually recreating the hull outline of object B as another separate body used just for the cutting operation. 

 

Screenshot 2025-02-27 at 6.12.39 PM.png

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Message 2 of 4

davebYYPCU
Consultant
Consultant

Relating what your pics show, body D will be 2 bodies and the internal “new result” will / can be Removed, to get back to a C body.

 

Unless I have missed something, would relate to any body B.

Might help…

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Message 3 of 4

TheCADWhisperer
Consultant
Consultant

@ryancousinsCPS 

Boundary Fill

or 

Delete.

Can you File>Export your *.f3d file to your local drive and then Attach it here to a Reply?

(I could have made up an example, but why, when you already have it?)

 

TheCADWhisperer_0-1740704706684.png

 

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Message 4 of 4

johnsonshiue
Community Manager
Community Manager

Hi! Or create a zero-distance offset surface from the tool outside faces. Then use the surface to cut body A.

Many thanks!



Johnson Shiue ([email protected])
Software Test Engineer
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