Cutout in object

Cutout in object

Anonymous
Not applicable
1,694 Views
5 Replies
Message 1 of 6

Cutout in object

Anonymous
Not applicable
I'm a noob and I'm sure this is easy I'm trying to scallop out a portion of a design that I'm working on sketch photo included i can do a cutout that is x but is deeper on the tapered section and i want it the same depth.
I'm stuck and can't see how how to achieve it
Thanks
Rob
0 Likes
Accepted solutions (1)
1,695 Views
5 Replies
Replies (5)
Message 2 of 6

daniel_lyall
Mentor
Mentor

You forgot to attach the pick.

 

Also can you attach your model.

 

Go to File -> Export and save as a .F3D Archive File and attach it to your next post

 

Export.png

 

export too.png


Win10 pro | 16 GB ram | 4 GB graphics Quadro K2200 | Intel(R) 8Xeon(R) CPU E5-1620 v3 @ 3.50GHz 3.50 GHz

Daniel Lyall
The Big Boss
Mach3 User
My Websight, Daniels Wheelchair Customisations.
Facebook | Twitter | LinkedIn

0 Likes
Message 3 of 6

Anonymous
Not applicable

Sorry my bad, in my haste I forgot the important bit Smiley Happy

I've attached model its probably more useful than pic

Thanks

Rob

0 Likes
Message 4 of 6

TheCADWhisperer
Consultant
Consultant
Accepted solution

@Anonymous wrote:
... i can do a cutout that is x but is deeper on the tapered section and i want it the same depth....

You can Offset a surface and Extrude-Cut to the surface, but frankly, I would start over from scratch on this design.

 

You have a lot of symmetry in the design - I would place the center of Sketch1 at, well, the Origin Center Point.

 

You have several "sick" sketches (highlighted yellow).

In your second attempt if you get any sick sketches I would stop rather than continuing on and ask questions about how to fix the sketch.

 

By following this disciplined approach you will end up with a robust, rock solid model and develop good modeling techniques along the way.

 

Edit:  I went back and took a closer look at your Sketch1.  Since it isn't constrained to the Origin Center Point you should be able to drag it all over the screen without losing shape - but that isn't the case.  You are missing dimensions, geometry constraints and I recommend that you avoid Spline command for a while as a beginner.

The Equal (=) constraint (and Symmetric) should be your best friend.  They all should be your best friends.  You will have a lot of constraint friends by the time you get the hang of this.  Predictability will become your very best friend.

0 Likes
Message 5 of 6

Anonymous
Not applicable
Excellent thanks for the helpful comments.
0 Likes
Message 6 of 6

TheCADWhisperer
Consultant
Consultant

I was going to model this for you to demonstrate how I might do the design - but I ran out of time.

 

Be sure to post your next attempt and someone will recommend appropriate changes in technique if warranted.

0 Likes