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When exploding a text, Fusion360 try to generate curves from the glyph, but for any reason, converted curves lose tangency constraints.
here some results of the vectorization of the "&" in "Forte" typeface:
attached below, I get both in a single file and you can see the difference between the 2 vectorization.
the issue is that if surfaces generated by extrusion are not continuous and create some rendering artefact and issues when you try to round the edges or offset the surface.
could it be possible to enhance this feature and generate true tangent Bezier curves?
Many Thanks
Solved! Go to Solution.