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Hi,
Many thanks for taking the time to view my query / forum post. I initially posted this query in the Collaborate forum by mistake (should hopefully be removed now).
BACKGROUND:
I am trying to replicate (to scale) a real cylinderical-ish body in Fusion360, with the hope of being able to 3D print an accurate copy.
Thus far I have taken profiles / formers using cardboard of said object, transferred these to Fusion, checked 3d printed prints of the profiles against the object, followed by a lot of iteration until the profiles seemed to match. I have tried photogrammetry, but had little success (though this is an avenue I may revisit). When I loft between all profiles (Loft 1), I notice there are areas with high curvature around the mid section (Loft 1_XY profiles_curvature.jpg).
Initially, I thought this might be because the loft function was having difficulty interpolating between the profiles (those in the YX plane). To address this, I tried adding guide rails at 0, +/-30, +/-60 & +/-90 degree planes (rotated about the Z axis). The guide rails comprised splines connecting to points that coincide with where the XY profiles intersected the sketch plane; I was hoping the splines would smooth out the loft. Repeating the loft using said guide rails and the profiles at z_0mm to z_+276mm only, did seem to improve things (Loft 2_guide rails only_curvature.jpg). It did however result in two localised areas of high curvature, concentrated along the +/-30 degree guide rails, mid-section.
I then tried a further loft (Loft 3) using all XY profiles and guide rails. This approach seemed to reduce the high curvature seen in Loft 2, but did not eradicate it / reduce it to less than that seen in Loft 1.
QUESTION:
Is it possible to reduce / eliminate this curvature or will it always exist with the geometry I am trying to copy? Is there a different approach (or function) I could try that might yield better results?
Any help / advice will be much appreciated. I have had a look online for anything, but I couldn't find much regarding curvature issues / fixes.
Apologies for the length of the post.
Kind regards,
LyleMann
Solved! Go to Solution.