Curvature problems

Curvature problems

Anonymous
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Message 1 of 10

Curvature problems

Anonymous
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How could I fix these problems

I have tried in various ways

but it is impossible to have a uniform curvature

 

 

 

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1,112 Views
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Replies (9)
Message 2 of 10

Anonymous
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Try the Interpolate tool that is found under the Modify menu and set the Towards selection to Surface Points.

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Message 3 of 10

Anonymous
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I tried
but the command interpolate will not be a good solution
it is better to "make uniform", but also what is not an acceptable result

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Message 4 of 10

PhilProcarioJr
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@Anonymous

The reason your running into this problem is because of the star point you have on the corner. The mesh flow is not correct for the surface your trying to create.

One thing you can try is the export import .obj trick, that should help but your best course of action is to fix the mesh flow.

large.jpg

 

 



Phil Procario Jr.
Owner, Laser & CNC Creations

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Message 5 of 10

Anonymous
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thanks for your advice
but do not solve my problems
1)whit the recommended subdivision can't seem to get the shape that I want
2)It is very difficult to stabilize the curvature of the surfaces
3)the discontinuity in the edges becomes high even with a very precise polygon

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Message 6 of 10

PhilProcarioJr
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@Anonymous

You need to adjust your vertices with the curvature map turned on. That way you can see where the verts need to be to fix the curvature. Move the verts until the color becomes uniform.

I can see by the unsmoothed version of your T-Spline that they are not in the right place.

Also for this type of work you will definitely need to use the export import .obj trick...



Phil Procario Jr.
Owner, Laser & CNC Creations

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Message 7 of 10

PhilProcarioJr
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Also your going to find it next to impossible to get proper curvature with that crease.

In cases like car bodies the hood and the fender should be separate and even if you want them as one piece right now use the offset tool for the sharp edge and not the crease tool.

The crease tool actually puts 3 vertices on top of each other (even though you can't see this) to create the crease and that wreaks havoc on your curvature.



Phil Procario Jr.
Owner, Laser & CNC Creations

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Message 8 of 10

Anonymous
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I need a single surface, It is a plastic cover

I was hoping you could act like other software Like  Maya 
or CATIA IMA where you can adjust the curvature.

However, even breaking down into 2 parts the problem is not solved.
It needs a tool to adjust the curvature ramp, similar to a surface c3


I hope he can get a similar solution in the future

Thanks for your help

 

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Message 9 of 10

PhilProcarioJr
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@Anonymous

Currently the tools just don't exist in Fusion so it's all manual work. It's a pain I know but it can be done it's just more work then most people want to invest.

I have already given the dev team desired tools and features as well as @cekuhnen suggestions...we shall see if they make it into Fusion.

For your desired use case you might be better of building your shell in the patch environment, a lot less work for the results your after.



Phil Procario Jr.
Owner, Laser & CNC Creations

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Message 10 of 10

cekuhnen
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@Anonymous

 

Forget about using the curvature comb currently along T-Splines edges.

 

Project curves or cut the BREP surface to evaluate the comb on the surface where you want to.

 

Inherently because of TS degree limitations (fat internal geometry) you will never get a smooth comb.

So use the comb carefully but don't trust it too much.

 

In general TS surfaces however are pretty smooth and great - so trust your eye more.

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design

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