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Creating Shell of Complex Lofted Shape
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Hey there! I'm trying to figure out a way to create a shell with a thickness of 1mm and a clearance within it, so the shell can fit over the body that the mesh is created using. I would ideally love to just scale the body to grow uniformly by 1mm and then just use the shell command, however the shell command is failing when I try and use it. I also have tried to copy the body and then scale the exterior body and do a Boolean subtract using the smaller body, however the scale command isn't scaling uniformly from the center to allow me to easily do that (some parts are thicker than others).
Is there a better workflow I should be doing to fix this or something I'm missing?
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