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Creating a feature for a Revolve on a cylinder

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11-23-2016
09:36 AM
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I've learned a lot since joining these forums, but was still finding it awkward to actually create the initial geometry that I wanted to revolve. I finally got my head on straight and found what I believe to be the easiest way to create a circular form to revolve around a cylinder. (This will also work for other shapes). I hope that this will be of some help to anyone that is also struggling to get some of the Fusion 360 concepts figured out. For sure, these forums are the first line in figuring things out than any other resource.