Creating a body between two lines (not surfaces!) on curved surfaces?

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First, I'm pretty new to Fusion 360 in general so this question might be really poorly worded or otherwise just a really simple thing, sorry and thank you in advance! Second, I'm ATTEMPTING to generally follow "best practices" by making sure things are fully constrained, etc, but likely I'm doing a lot wrong - overall I'm OK with not being perfect as I'm pretty close to "done" with the design I am building and so far so good, other than this one issue!
Now, the basic question is this: I have a curved "face" of a box I'm building, and I have 12 holes through the face of this box. What I want to do is at the front of each hole, model a little "cap" that fits flush into each hole.
If you look in the screenshot below, there are two "circles" highlighted - I basically want to make the space between these two circles a new body. The problem is that these are not actual parts of a sketch, they are just lines where a `loft` "cut" the surface (sorry, I feel like this is really difficult to explain clearly, hopefully it makes sense to somebody :)).
So I can't loft between these two lines to make a body, and I can't project a line to make a new surface to loft from because the surface is curved.
I feel like there is probably a very simple way to do this, or perhaps the way that I originally created the "hole" in the body (with the "cut" between two circles which you can sort of imagine from the second screenshot) made this an impossible or difficult thing to do?
Thanks for your help!