Crashed all the time when using UI

Crashed all the time when using UI

stianstrips
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Crashed all the time when using UI

stianstrips
Contributor
Contributor

I'm getting very annoyed. I have tried to create a model today but F360 keeps crashing. Some times within a few seconds other times after 5 minutes of modeling.

 

All I do is to browse around the model then it chrashes. I have reported very many issues the last hours and even sent a mail. But this is kind of ridicoulus. The only thing that has saved me is the auto recovery wich is awesome! Now I even save for every change I do.

 

 

[GPU Information]
GPU Device: NVIDIA GeForce GT 750M 
GPU RAM: 2048 MB
GPU Driver API: OpenGL Core Profile

[Graphics Effects Settings]
Use high-resolution graphics: On
Anti Aliasing: Off
Ambient Occlusion: Off
Object Shadow: On
Ground Shadow: On
Ground Reflection: On
Selection Display Style: Normal
Transparency Effect: Better Performance

[Notes]
The effects could slow down the graphics rendering; try to limit them for optimum performance.

[Limit all effects to provide optimum performance]
Off
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innovatenate
Autodesk Support
Autodesk Support
Accepted solution

Thank you for submitting the reports. Are you using Multiple Views Viewport settings when the error occurs? Can you test with this disabled?

 

I believe this a known issue related to the open core GL graphics driver profile and the use multiple view vieweport (using fit to view). A fix is in progress for this.

 

You may try:

 

A: Changing the preferences to use Open GL instead of Open GL core for Graphics driver: (Note the below screenshot is from windows and will have different options on Mac OS)

Graphics Driver to DX 9.png

 

 

B: Using a single viewport (Shift + 1 to toggle)

 

I hope this helps. Let us know if you have any questions.

 

Thanks,

 

 

 




Nathan Chandler
Principal Specialist
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Message 3 of 3

stianstrips
Contributor
Contributor

Thanks Nathan,

 

Selcting Open GL seems to have worked. Used it for 1 hour now and no crash yet 🙂

 

Don't know what multi viewport is so it is nothing I have used that I know of.

 

Regards

Stian 

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