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Copper brake pipe run - curve through points?
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So in Creo I would create a curve though a 3d point cloud (one for each intersect point) with the options straight lines with rads at each vertex, then use it as a sweep trajectory. Not seeing anything that elegant in Fusion? Looks like a plane for each bend radius with a tangential line running off it to the next plane and bend radius with some fun and games to decipher the position of each intersect point?
Any other suggestions? Cheers