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Howdy Fusion360 Community -
While I laud the Fusion360 team for knocking off a lot of issues thereby making the package much more functional and easy to use - this topic pertains to a Solidworks function that I really miss and don't expect to see in Fusion any time soon (if ever) so I'm looking for a Fusion360 workaround.
What I'd like to do is be able to capture the profile of some geometry in the sketching plane, and then be able to modify that profile. I routinely did this in Solidworks with the "Convert Entities" (essentially a zero value offset) command and while I know the Fusion mantra is "You shouldn't need to trim geometry in Fusion." I'm struggling to find a good clean (easy) way to replicate the utility of Convert Entities.
To give a very simple example of where this approach would be handy, I've inlined a screenshot of a simple F360 model, were I want to filet the corners of a rectangular extrusion, but only partway along the lengths of the corner - it was a simple CAM demo file.
As you can see, I was able to accomplish what I wanted, but the way I did it was not very clean - I offset the geometry in the sketcher, then added filets, which broke the constraint to the model geometry, and I then used the co-linear tool on the sketch palette to constrain the line segments to the edges of the geometry. While this method can be made to work - albeit with a lot more steps - on simple geometry, if you try this on more complex geometry, with arcs and splines, especially if it is say a STEP import, it really won't work well.
I'm sure there are a number of better ways to do this in Fusion - any thoughts would be appreciated.
Thanks!
Solved! Go to Solution.