Continuous surface breaks, why?
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Hi there,
First of all, regarding the issue I'm about to present, I actually believe that it didn't exist a couple months ago, so I'm really hoping it's an update issue and not a core problem, because we're talking about one of the most critical feature in my opinion.
I'm an industrial designer, and build most of things directly with "complex" surfacing. And with "perfect" surface continuity as often as I can, so broken zebra really bother me...
I build a file to show you guys the issue I'm meeting: Sweep Curvature Break
Basically, I have a corner path built with continuous spline, and when I sweep a profile on it, some keep the continuity and some doesn't...obviously the one which don't are the one I need...please see below:
1. Straight line: No problem!
2. Half Circle: Great!
3. Arc: What the f...? How come a "special arc" (half circle) is fine when a random version is not?
4. (Complexe) Spline: It's starting to get ugly...
I'm a heavy Mac yet Solidworks user, so Fusion 360 is pretty much a dream comes true...if it can perform continuity and if I can trust it...
So hopefully someone can either help or let me know if this is a temporary issue.
Thanks!