Constrains direction flipping with change of Parameter

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Sometimes when I change a parameter or other part a fully constrained sketch will fail because an arc or line will flip relative to something else. For example if a line is tangent to a circle in a sketch but a changed parameter rotates the sketch it can resolve with the line tangent to the wrong side of the circle. I know it is because some constrains can have two valid solutions or are binary. Is there any way to fix fully constrained sketches with binary solutions or at least a trick to avoid making them?
I know adding constraints lowers the degrees of freedom until it is "fully constrained" at which point with given dimensions there should be only one solution the shape can solve to. From that state no points can move but some constraints are binary and there can be two or more possible fixed states. Usually with changes in the dimensions or parameters and the sketch solves the way you expect but sometimes it finds the other fixed state you don't want. I think it happens more with rotations of things and bigger changes in parameters.
Does anyone else run into this problem or have any advice?