Connecting faces on a 3d plane

Connecting faces on a 3d plane

a_schreiberAUCQM
Observer Observer
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Message 1 of 8

Connecting faces on a 3d plane

a_schreiberAUCQM
Observer
Observer

Hi, 

 

How would you approach connecting these faces so that they follow the outer 3D sketch?

 

Thanks.

Screenshot 2024-11-24 at 17.16.46.png

Screenshot 2024-11-24 at 17.14.35.png

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Message 2 of 8

jeff_strater
Community Manager
Community Manager

Boundary Patch might work.  Loft might work.  Share the file, and it will be easier to help.


Jeff Strater
Engineering Director
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Message 3 of 8

a_schreiberAUCQM
Observer
Observer

Thank you for the response. Here is the file.

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Message 4 of 8

wersy
Mentor
Mentor
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Message 5 of 8

jeff_strater
Community Manager
Community Manager

@wersy 's version uses loft, here is another approach using Boundary Patch.  Model is attached.


Jeff Strater
Engineering Director
Message 6 of 8

a_schreiberAUCQM
Observer
Observer

Thank you very much for both methods. I really appreciate it.

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Message 7 of 8

jhackney1972
Consultant
Consultant

If both methods given to you solve your question be sure to select the "Accept Solution" icon on both @jeff_strater and @wersy posts. 

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

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Message 8 of 8

johnsonshiue
Community Manager
Community Manager

Hi! Another approach to consider is to create an 180-deg revolved surface of the oval shape. Use Non-Uniform Scale to "flatten" the surface body. Lastly join it to the solid body. Though it may not be 100% precise according to the 2D sketches, the resultant shape will be very smooth.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
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