Concave a flat surface

Concave a flat surface

BLD-Designs
Enthusiast Enthusiast
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14 Replies
Message 1 of 15

Concave a flat surface

BLD-Designs
Enthusiast
Enthusiast

Searched around  Google for a bit, found no good solutions.

How do I make a flat area in the pic concave?

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12,251 Views
14 Replies
Replies (14)
Message 2 of 15

jodom4
Community Manager
Community Manager

Hey RC-CnC,

Use the Fillet tool (in the Modify menu) on both of the side edges at the same time. This will give you fillets and a concave surface.


Jonathan Odom
Community Manager + Content Creator
Oregon, USA

Become an Autodesk Fusion Insider



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Message 3 of 15

TrippyLighting
Consultant
Consultant

While @jodom4's answer might be why you re looking for, "concave" can mean a lot of things and there are a number of techniques to address that.


EESignature

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Message 4 of 15

SaeedHamza
Advisor
Advisor

Here is one way to do it

 

 

 

 

 

Saeed Hamza
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EESignature

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Message 5 of 15

TheCADWhisperer
Consultant
Consultant

Are you looking for a Revolve-Cut to provide clearance for a roller/wheel to be mounted between those posts?

Do you have a picture or link to a similar object?

Can you File>Export and then Attach your *.f3d file here?

What is the meaning of life?

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Message 6 of 15

BLD-Designs
Enthusiast
Enthusiast

Yes that is what I'm looking to do

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Message 7 of 15

TheCADWhisperer
Consultant
Consultant

I noticed that Sketch1 is not fully defined or making use of obvious symmetry about the Origin.

If I provide step-by-step modeling instructions, would you be willing to start over from the beginning?

Message 8 of 15

BLD-Designs
Enthusiast
Enthusiast

Sure.  The model only took me 5 minutes

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Message 9 of 15

TheCADWhisperer
Consultant
Consultant

Start a new part file.

Sketch the 3 rectangles as shown.

Note the position of the Origin.

Attach the file here for the next logical step.

 

Sketch 1 - Step 1.PNG

Rectangles.PNG

 

Here is an image of the three rectangles without the dimensions - note the included vertical Construction Line.

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Message 10 of 15

BLD-Designs
Enthusiast
Enthusiast

OK next

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Message 11 of 15

TheCADWhisperer
Consultant
Consultant

I am trying to demonstrate to you a rock-solid robust modeling technique sometimes referred to as the BORN Technique.  (Base Orphan Reference Node)

 

A foundation to the BORN Technique is logical instructions.

You completely missed one of my instructions.

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Message 12 of 15

BLD-Designs
Enthusiast
Enthusiast

Sorry being a 50 yr old, I didn't think I need someone to check my work

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Message 13 of 15

lichtzeichenanlage
Advisor
Advisor

@BLD-Designs: I am 48 years old and hope that in two years' time I will still be smart enough to know that you can still learn new tricks.

Message 14 of 15

TheCADWhisperer
Consultant
Consultant

@RC-CnCwrote:

Sorry being a 50 yr old, I didn't think I need someone to check my work


Well, I'll be 61 in a month.  In the previous 60 yrs (30yrs using CAD) I have learned to verify everything.

First thing I noticed is that your sketch is blue while the image of my sketch is black.

This indicates that your sketch is not fully defined.

 

Here is one example.  I probably would have done as one side and Mirrored, then added the Counterbored cylinder and hex... ...but for what it is worth - turn on your sound.

 

 

 

 

Message 15 of 15

BLD-Designs
Enthusiast
Enthusiast

Thankyou very much for your time.  I have not been using Fusion 360 that long

Yes that is what I am trying to accomplish. Basically a relief for a pulley

I'll work on an sketching using an origin plane like your example.  It's an interesting way of creating a model.

Please let me know if the attachment is correct

 

 

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