Hi David. Yes, that does help thank you.
I was able to make a design similar to yours, but I used revolute joints at all the pins. (http://a360.co/1ZIKvKr)
What is interesting to me is that I don't think you can get constant relative angular velocity between L2 & L3 if you want the two L3 arms to always be in contact - I think the contact will force a non-constant relationship between the two arms from an angular velocity standpoint. I could be wrong but looking at the motion study I made using constant angular velocity on both sets of arms, the L3 arms intersect with one another during certain parts of the range of motion.
To keep the two arms in contact with one another during the movement you are looking for, we'd need some kind of contact/slider/follower joint in Fusion. I may be wrong - and if somebody else has an idea hopefully they will speak up - but I think you'd need such a feature before you can properly visualize this motion.
I also assume you want to capture an animation of this movement. As was stated earlier in the thread, the Animation workspace does not recognize joints, nor does the Motion Study dialog allow you to record the movement into a shareable video. Both would be nice additions to Fusion, but I'd wager that the addition of a Record button to the Motion Studies dialog would be more straightforward.
I know this isn't the answer you were hoping for, but both suggestions (contact/slider/follower joint, and the ability to record the motion in a Motion Study and/or making Animation recognize Joints & Motion Studies) would be good additions to the IdeaStation, or, if they are already there, you could add your vote.
I'm happy to continue to correspond with you on this task, as I am working with a team that, eventually, may be looking into issues like this in more detail. Again, not in the immediate future, but tasks like these are on our radar.
Thanks again, and good luck!
George Hudetz
User Experience Architect