Combine and Cut bodies

Combine and Cut bodies

rickhenson
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Message 1 of 5

Combine and Cut bodies

rickhenson
Contributor
Contributor

I am trying to create a mold by cutting a solid block (Mold Body) with the Positive Body (Lady Head). All goes well until the final seconds of the compute. It doesn't give a specific error. I've attached the file

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Message 2 of 5

laughingcreek
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Mentor

fusion isn't a particularly good tool for dealing with meshes.  converting a mesh directly to a brep is particularly problematic.  sometimes appears to work, only to have things not work down the road (this is a good example).

 

if this was ever a quad mesh there is a workflow that may work.  a quad mesh can be converted to a t-spline, which can then be converted to brep.  (you have to make sure you have triangulate meshes on import de-selected in pereferances to do this).  this is a pretty heavy mesh for fusion though, so hard to say.

 

probably have better luck over all using a program intended for working with meshes.  blender and mesh mixer are my tools of choice for that.

 

if you do have this in a quad format yo can post that and see what we come up with. (probably need to zip it first so the forum will allow attachment)

Message 3 of 5

rickhenson
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Contributor
Thanks for the reply. I suspected the mesh may have been the issue but
wasn’t sure. I’ll try with a quad mesh that’s less dense.

Thanks
Rick
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Message 4 of 5

JeanFlower
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Contributor

Can you work with the mold as a mesh?  If that would be an acceptable outcome, there are combine tools in the mesh environment.  You could try subtracting bodies as meshes instead of converting to B-Rep and using the B-Rep combine tools.  Performance of meshes is better than performance of mesh-like B-Reps.
See video.

(view in My Videos)

 

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Message 5 of 5

rickhenson
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Contributor

Sweet!. I didn't know about combining tools in the mesh environment. Thanks for the video.

 

Rick