Circular Pattern using Loft Not Perfectly Aligning with Other Circular Patterns
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Hello! I am a novice with Fusion 360 and I wanted to try messing around with the program to 3D model a few objects I think are cool in order to improve and sharpen my skills. One of the objects I've wanted to model is a dodecahedron pentagonal-face nanostar with divets (picture attached).
My process is shown in the pictures attached. First, I made a dodecahedron using the surface tool, then I created identical sketches on two adjacent faces to create the divets. I lofted this sketch to a single point and achieved what I wanted. Then, I tried to proceed using the circular pattern tool to replicate these divets, but upon using it, I found that it somewhat achieves what I want but not perfectly. As can be seen in the pictures attached, the divets don't align and intersect at the same point. Rather, they seem to be off by a very small amount, and this amount compounds as I utilize the circular pattern tool until it's not a perfect nanostar dodecahedron.
I should note that I have tried all three circular patterns: Adjust, Identical, and Optimized. All three give the same result. I also have made sure the axis for the circular patterns on each face are directly perpendicular to the center of each pentagonal face.
What do I do to have the circular pattern tool work for me? I of course could go in manually to each face, make a sketch, and loft until my eyes bleed, but I really want to know if I am doing something incorrect, or if there is a more optimal way to 3D model this object.
Any help is appreciated, thanks!