Change Dimension Callout to other side of line

Change Dimension Callout to other side of line

delaing
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Message 1 of 7

Change Dimension Callout to other side of line

delaing
Advocate
Advocate

How can I flip or change the dimension callout (10.00) so it will be on the opposite side of the callout line?

 

snapshot-03.png

 

Thanks in advance,

Delain

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Accepted solutions (1)
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Replies (6)
Message 2 of 7

jhackney1972
Consultant
Consultant
Accepted solution

Place your dimension by selecting the points in reverse order than you did to get the shown dimension.

 

Reverse Order.gif

 

 

John Hackney, Retired
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Message 3 of 7

delaing
Advocate
Advocate

There is something I'm still stumbling with.

I can duplicate your result if I'm simply dimensioning off of the Origin, but it doesn't work for me if dimensioning off a sketch line of a body I created.

On the attached file, I sketched a rectangle, then extruded, sketched a circle on the extruded face.

Now, trying to constrain the circle with a dimension, it doesn't matter if I pick the circle center point first or after picking the bottom(?) line of the rectangle.

 

Also, if I dimension while looking at Home view, the callout appears on the correct side of the line.

 

snapshot-04.png

 

Then, when I switch to Top view, the dimension flips around to the other side of the line.

 

snapshot-05.png

What am I not understanding?

I realize this is very basic stuff, but I've been away from Fusion for a bit and trying to reorient myself to functionality.

 

Thank you,

Delain

Message 4 of 7

jhackney1972
Consultant
Consultant

I am scratching my head why this is important to you?  The placing of sketch dimension location does not influence the model, the sketch is normally hidden after the feature is created, so why are you dwelling on this?  If you fully constrain your sketches, move on and let the dimension text fall on whatever side of the dimension line it wants to.

John Hackney, Retired
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Message 5 of 7

robert8WJZ8
Participant
Participant

Wow. Might I suggest that you not sign up for a CSR position? Telling someone that they way they want to do something should not matter is not going to get any points in your favor. Most people like to do things 'their way' as I am sure you do as well. It is not important why they want it the way they do, but rather can Fusion be made to do it the way they want it to work. The user did point out the inconsistency as well, and most everyone will appreciate consistency. When things are not consistent, they are typically viewed as sloppy. Users of Fusion would typically not be sloppy people. 

 

I searched for this subject as I too found the consistency bothersome and I desired to figure out why it was happening the way is was, and how could I make it 'behave'. Then too, I was looking for a method to swap the way a dimension appeared even after it had been created the 'wrong way'. Who wants to delete and then redo a dimension to get it to appear correctly? Many instructors will be telling their students the way that they should be doing their work and this simple item will drive many people crazy. Perhaps not you, but we will respect you when you have a desire we might otherwise think is a worthless desire.

Message 6 of 7

g-andresen
Consultant
Consultant

Hi,

I could understand your criticism if it related to the display in drawing mode.
However, this effect does not occur there and the result is a standardized workshop drawing.

 

günther

Message 7 of 7

Fusion9B89M
Explorer
Explorer

As previous stated, "why" may not be important to you, but the OP has his/her reasons.  Not to mention the "standardization," etc.  It's also irritating (for an OCD personality or for someone with System Design experience) for something to behave differently under random circumstances; unless a particular reason can be sited explaining why, of course.

 

In my case, I don't like having the dimension line sticking way-out from the related object - prefer it relatively close to the item being annotated.  If you can't change the side of the callout, you have to place the callout further out, even if just to avoid the item dimensioned itself or overlaying constraint indicators.

 

Also, JHackney's solution worked for a "stand alone" dimension, but not for a "constrained" dimension (might be another reason for the difference, ...)  In that case, reversing the start/end reversed the distance sign (- vs +), but did not switch the side of the callout line.

 

Apropos nothing important, how do you capture your Fusion screen as a video?  Might be useful tool if (when :)) I get to the point where I'm in way, way, over my head.  LOL  Right now I'm just getting into learning the platform.  I just love wildly interrelated, complicated, programs.  I used to specialize in designing and coding them, at least with respect to data reporting, efficiency and work flow, not imaging or CAD.