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Carve/Engrave/Emboss using height map for 3D print
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Hey everybody,
I have an already made object that I would like to carve/engrave/emboss an image onto the surface so that there is geometric data when I export the object as an STL file. I have already created a solid from a heightmap (using the Surface2Image plugin, and converting the mesh), but I am unsure what operation to use to create actual geometry on the object. The object its self is in two parts and I need to keep them from fusing together.
I am currently working with limited computational power, which has resulted in long wait times due to how many faces I need to select at one time.
Thank you in advance for any help.