Carve/Engrave/Emboss using height map for 3D print

Carve/Engrave/Emboss using height map for 3D print

rglorieux
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Carve/Engrave/Emboss using height map for 3D print

rglorieux
Community Visitor
Community Visitor

Hey everybody,

 

I have an already made object that I would like to carve/engrave/emboss an image onto the surface so that there is geometric data when I export the object as an STL file. I have already created a solid from a heightmap (using the Surface2Image plugin, and converting the mesh), but I am unsure what operation to use to create actual geometry on the object. The object its self is in two parts and I need to keep them from fusing together.

 

I am currently working with limited computational power, which has resulted in long wait times due to how many faces I need to select at one time.

 

Thank you in advance for any help.

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CGBenner
Community Manager
Community Manager

@rglorieux 

Hello and welcome!  Would it be possible to share your file in this forum so the experts can take a look?

Did you find a post helpful? Then feel free to give likes to these posts!
Did your question get successfully answered? Then just click on the 'Accept solution' button.  Thanks and Enjoy!


Chris Benner
Community Manager

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johnsonshiue
Community Manager
Community Manager

Hi! If I understand you request correctly, I suspect you are looking for Texture Extrude command. To enable TE, you will need to change the edit mode to Direct Edit. In the Mesh Design environment, right-click on the top node in the browser -> scroll to the bottom -> Change to Direct Edit. After that, go to Modify tab -> Texture Extrude. TE command allows you to select an image and protrude mesh according to the grey levels.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
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CGBenner
Community Manager
Community Manager

@rglorieux 

 

Did the information provided answer your question? If so, please use Accept Solution so that others may find this in the future. Thank you very much!

Did you find a post helpful? Then feel free to give likes to these posts!
Did your question get successfully answered? Then just click on the 'Accept solution' button.  Thanks and Enjoy!


Chris Benner
Community Manager

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