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Hey guys,
I'm trying to transform a single component of a multi-component mechanism using Fusion 360. The mechanism itself consists of a 3-sided cover which can move up and down in the y-direction by transforming the piston rod of an air-cylinder that's attached at an angle to the inside of the cover. The cover is also separately attached at the top to a pivot rod, which itself is attached on both ends to 2x mountable sleeve bearings, which themselves are mounted to the wall (not visible).
Now, when I transform the piston rod so that it pushes the cover up and down, I want it to also pivot on the pivot rod - very similar to opening and closing the hood of a car. I've tried adjusting and readjusting the positions and types of joints, but haven't been able fix this. Thoughts anyone?
Solved! Go to Solution.