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Can I move Sketch and Body from one component to another?

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Message 1 of 13
michael_ray_neal
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Can I move Sketch and Body from one component to another?

I think I screwed up and created my "Side Rails" sketch and it's body as well underneath the "Bedside Table:1" component. See attached .F3D file.

I should have created a new component and created it underneath it.  Is there anyway to create the new component called "Side Rails" with the parent being the root component, and then move or copy the items over.  Ive tried this but it won't let me do this.  

Also I there anyway to export just a single component for 3d Printing as right now I export the file after saving it, then load it into my Bambu Studio slicer and split it apart there. Then I delete the items I don't want to print.  There has to be a better way, right?

 

Any help would be appreciated.

12 REPLIES 12
Message 2 of 13

You are not clear what the "Root Component" is so I created both conditions and place both models in my reply.  One, the Side Rails component is under the Top Level Assembly and the one the Side Rails Component is under the Bedside Table component creating a sub-assembly.  You choose.

 

The key to doing this is to create the new component, where you want it, then drag the "Sketch(es)" not the body to it.  This only works if you realize it early before dependencies are developed, which you did.

John Hackney, Retired
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Message 3 of 13

If you wanted the Side Rails under the Bedside Table to make a sub-assembly, the attached model is even better than the one I attached earlier.

John Hackney, Retired
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Message 4 of 13

To answer your second question, which I missed earlier. Right click on the Component or Body you want to export to your slicer and choose Save as Mesh.  This will export only the one Component or Body.

 

Save as Mesh.jpg

John Hackney, Retired
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Message 5 of 13

So I take it that I have to recreate the body for the sketch I move?


Message 6 of 13

No, when you drag the sketch(es) to another component the associated body or bodies follow.  Did you look at the attached models to see what I did?

John Hackney, Retired
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Message 7 of 13

Since you are asking questions and have not accepted my solution to your question, I thought I would add a video to show you the process I used.  Again, I will remind you that this process only works because you realized your error early before you added other model dependencies .

John Hackney, Retired
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Message 8 of 13

I swear I did exactly this before reaching out for help but it didn't work.  Ive seen Fusion act up before needing a restart but don't know if this was this issue as this morning I opened up Fusion and tried the exact thing and it worked perfectly....Stupid Fusion.....lol

Thanks for the excellent help.

Message 9 of 13

Please select the "Accept Solution" on one of my post.

John Hackney, Retired
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Message 10 of 13

One last question... Why would I want the component underneath the root instead of having it at the same level as the other components?  Is there an advantage of having all the components for one drawing at the same level. Im just learning Fusion and the tree structure is one of those things that's a bit confusing.  I mean.... 

Normally I create two types of drawings:

1: Having only one part. I create one component underneath the root.

 

2: Having multiple parts. I create multiple components each underneath the root.

 

Should I be creating a first component then create each addition component underneath that component ?

Kinda like you did in your in your JRH file you sent me.

Thanks again for the awesome help.

Message 11 of 13

@michael_ray_neal 

I see other issues with your design techniques.

I recommend when you get to where you are happy with the design - Post it back here again for guidance by the experts here on what they would have done differently.

Message 12 of 13

In an assembly, you can have components (parts) added all under the top level of the assembly.  This is just like having a bunch of parts lying on the table ready to assembly the final assembly.  You could on the other hand create a set of components under another component to create a sub-assembly.  This can be compared to a bunch of parts on the table and one part that consist of multiple parts that were purchased together such as an air cylinder.  There are different ways to look at the assembly each is up to the designer to decide and build just components or groups of components as sub-assemblies.

 

By the way, I want to bring something to your attention. When responding to a post from someone, do not use the "Post Reply" icon as this will address your post to yourself. Instead use the "Reply" icon on the post you are responding to address your post to that person. Look back at the messages in this post and you will see what I mean.

John Hackney, Retired
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Message 13 of 13

Excellent way to describe it.  Once again, thanks you.

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